ReliableSite_Radic
ReliableSite_Radic
About
- Username
- ReliableSite_Radic
- Joined
- Visits
- 253
- Last Active
- Roles
- Member, Hosting Provider
- Thanked
- 175
Comments
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(Quote) We're all on the same page. AI is an amazing tool that can make you epic at something you're already proficient at.
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(Quote) I don't understand why you're baiting me into these arguments. AI isn't an on/off switch. Just because we build AI tools, it doesn't mean that everything I do is with AI. I don't write my e-mails with AI, I don't go to AI first with most o…
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(Quote) No need to be rude. I submitted a service provider tag request.
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(Quote) What you described is no different than the internet. Let's end this AI debate in this thread, feel free to spin off your own. I understand you (and many others) have hesitations with AI. I'm not here to fix those hesitations, the target cu…
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(Quote) Yes, we call this risk. We also have electricity, engines, and power most modern technologies because of fire. Without this risk, we would be in the stone age. Part of the risk is learning how to reduce the risk.
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(Quote) There was a neanderthal once that refused to use fire because of the high risk of catching on fire. As with all major leaps, there are risks. You can choose to avoid the risk and eventually go extinct, or you can figure out how to evolve.
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(Quote) Vibe coded = fully AI generated with someone who doesn't have any experience coding. This was "AI assisted", it was originally built internally for RS and has been used actively in production since early summer. We've been buildin…
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Going off topic here.
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(Quote) Database restored from backup
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(Quote) Yoursunny has been removed from the database.
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Lots of updates today. * We now have a script to help you automatically update your firewall to only allow connections to your MC server from LaunchMC edge/PoP locations. Please see https://docs.launchmc.com/origin-shield for more information. If y…
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A lot of updates for today: * New York City edge/PoP is now live! * Fixed a bug with the widget (we recommend it instead of SRV records) - https://docs.launchmc.com/ * We're nearing the end of the giveway entry period. Chances of winning are st…
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New edge PoP today! Frankfurt is now live.
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LaunchMC is getting larger with more and more servers using it. Here's the breakdown by edge location. Strongest usage in South America, USA, and Asia. Europe is trailing. (Image) Remember to join our discord: https://discord.launchmc.com
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We're excited to announce the Bedrock support is now live! You can now configure the bedrock port in the panel alongside your regular TCP port. Having issues? open-ticket or bug-report Big reminder on our giveaway, it's been expanded with more p…
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Bedrock support imminent. Stay tuned!
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Giveaway HAS BEEN AMPED: We have a great giveaway for you with amazing prices. Prizes Include: * Grand Prize: An AMD Ryzen 5600X, 128GB RAM, 1TB NVMe Dedicated Server for One Full Year! * 2nd Place: $500 ReliableSite Credit + 1 Year Metal+ Subscr…
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Currently working on adding Bedrock support. Please open a ticket in our discord (https://discord.launchmc.com) to help us with testing.
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We're going to amp up the giveaway. Stay tuned!
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(Quote) In the dozens, so the changes of winning an epic prize really really high right now.
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(Quote) You rock.
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How does a free server for a year sound?
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OK guys. Now that LaunchMC is ready and being used, we're going to start pumping tons more traffic through it. We have a bunch of awesome contests we're gearing up to launch! Is there anything you'd like to see for prizes?
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WE NEED YOUR HELP! We have an addon ready that shows the real connecting IP and fixes in-game banning. It needs testing before we release it public. Please create a ticket in the #open-ticket channel ( https://discord.launchmc.com) and we'll send y…
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Deployed an update to player count metrics for LaunchMC to fix inaccuracies. Hoping to get a beta plugin for Spigot/Paper servers in the next few days. (Image)
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Some backend fixes are in place. Just a quick thank you to those of you using LaunchMC to proxy your MC traffic. We're seeing consistent growth on the platform (metrics have only been in place for the last week or so). (Image)
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A new PoP has been added in Sydney! We're bring your Minecraft servers closer than ever to your players. Keep your eyes peeled for more PoPs and an MC plugin coming soon. (Image)
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A couple of fixes today and two cool things I want to share (either later today or this weekend) All of these improvements were the result of user feedback and real world usage. So THANK YOU to everyone helping make this platform better! Improveme…
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We're working on bringing up a new edge location. If you can guess what it is, I'll give you a virtual high five.
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We've started developing on the Minecraft plugin, it'll be released open source with the following features: 1. It will use the API to get the real IP of the connecting player instead of showing the proxy IP., 2. It will manage the ban system so tha…
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Connection metrics are live! You can view a history of player connections through LaunchMC to your server directly from the dashboard (https://dashboard.launchmc.com/). (Image)
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Now you can place the connection and latency information to each of our PoPs directly on your website with our new widget. Documentation: https://docs.launchmc.com/widget-implementation (Image)
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We're prepping some cool metrics features that we'll be rolling out soon. Also working on a plugin for servers to show/ban real IPs using the API. If you're an experienced developer, we would love your help! (Image)
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(Quote) What do you mean without public IPs? Does your ISP give you a NAT'd IP?
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Sao Paulo is live again. Here's my latency from Miami: (Image)
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Sao Paulo was taken offline temporarily due to limitations with GCore's anti-DDoS. We have a potential work-around. I'll hopefully know soon.
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We're currently working with the community to develop a Minecraft plugin that will show the real source IPs and integrate the ban system.
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A lot of bug fixes today based on user feedback: -Banning system now fixed -Live connections not showing in the dashboard correctly -Fixed an issue with deletion of servers. -Fixed an issue where editing a server didn't sync with the forwarding engi…
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(Quote) Sao Paulo PoP is now live! (Image)
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We're going to launch another PoP based on player demand! It'll be announced soon.